Nvidia Introduces DLSS 3.5 With Ray Reconstruction; Games Just Got More Real!

Aug. 22, 2023



DLSS 3.5 Delivers Even Better Ray-Traced Image Quality

DLSS 3.5 Delivers Even Better Ray-Traced Image Quality

Nvidia’s DLSStechnology focuses on leveraging artificial intelligence to increase image quality. With the earlier DLSS 3 update, the company introduced Frame Generation, which increases your FPS by two-fold, with half of the FPS being generated by AI. Nvidia has now introduced DLSS 3.5. This includes the new feature calledRay Reconstruction, which essentially brings a new AI network (trained on supercomputers) to generate ‘higher-quality pixels in between the sampled rays.’

Nvidia also announced thatan RTX Remix projectfor Valve’s critically acclaimed Half-Life 2 is in the works. They said that the upcoming mod will support full ray-tracing, DLSS 3, and other Nvidia technologies like Reflex for lower input lag.

For now, since the tech has just come out, we’re not even seeing 10 games with DLSS 3.5 support. However, given that DLSS 3 adoption is growing steadily (even the AMD-partneredStarfield game is getting an unofficial DLSS 3 mod) with 35+ games supported so far, we can expect swift adoption for DLSS 3.5 as well.

We are eager to test DLSS 3.5 for ourselves, once it releases with new graphics drivers and the upcoming games. Are you excited about the next chapter of Nvidia’s DLSS tech? Did the new features impress you? Let us know in the comments below.

Highly passionate about technology. Major expertise in PC hardware, the VR industry, esports-centric gear, and other gadgets. In my spare time, I’m usually researching exciting hardware breakthroughs or playing competitive games.